1111
1111
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")
-- Убираем стандартный Animate
local animate = character:FindFirstChild("Animate")
if animate then
animate:Destroy()
end
-- Загружаем свою анимацию
local walkAnimation = script:WaitForChild("Animation")
local walkTrack = animator:LoadAnimation(walkAnimation)
walkTrack.Looped = true
walkTrack.Priority = Enum.AnimationPriority.Movement
-- Проигрываем только при ходьбе
humanoid.Running:Connect(function(speed)
if speed > 0.1 then
if not walkTrack.IsPlaying then
walkTrack:Play()
end
else
if walkTrack.IsPlaying then
walkTrack:Stop()
end
end
end)